Fix Player __init__
Players were all sharing the same chars attribute. Use int instead of strings for placement and seeds.master
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19a1c293c3
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a21e8f80b6
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@ -90,16 +90,19 @@ class Player():
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placement,
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seeding,
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twitterHandle = None,
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chars = {}
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)
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self.id = id
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chars = None
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):
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self.id = int(id) # actually intended to store an Entrant id
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self.prefix = prefix
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self.gamerTag = gamerTag
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self.placement = placement
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self.seeding = seeding
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self.placement = int(placement)
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self.seeding = int(seeding)
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self.twitterHandle = twitterHandle
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self.chars = chars
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if chars is None:
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self.chars = {}
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else:
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self.chars = chars
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# -------------------------------------------------------------------------
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def add_character_selection(self, character, win):
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