ssbu_lokrez/lokrez/__init__.py

993 lines
30 KiB
Python

import argparse
import configparser
import copy
import datetime
import html
import io
import json
import logging
import pathlib
import pprint
import requests
import sys
import urllib
import appdirs
from . import export
from . import resources
from . import smashgg
from . import version
from .games import ssbu, pplus, melee
# =============================================================================
__version__ = version.__version__
__license__ = version.__license__
ROOTDIR = pathlib.Path(__file__).absolute().parent
APPDIRS = appdirs.AppDirs(version.NAME, version.ENTITY)
LOG_DUMMY = logging.getLogger("dummy")
LOG_DUMMY.addHandler(logging.NullHandler())
DEFAULT_DIR_TEMPLATES = ROOTDIR / "templates"
# =============================================================================
class StoreOptionKeyPair(argparse.Action):
def __init__(
self,
option_strings,
dest,
nargs=1,
const=None,
default=None,
type=None,
choices=None,
required=False,
help=None,
metavar="KEY=VALUE",
):
if nargs == 0:
raise ValueError(
'nargs for append actions must be > 0; if arg '
'strings are not supplying the value to append, '
'the append const action may be more appropriate'
)
if const is not None and nargs != '?':
raise ValueError('nargs must be %r to supply const' % '?')
super(StoreOptionKeyPair, self).__init__(
option_strings=option_strings,
dest=dest,
nargs=nargs,
const=const,
default=default,
type=type,
choices=choices,
required=required,
help=help,
metavar=metavar,
)
def __call__(self, parser, namespace, values, option_string=None):
try:
options = getattr(namespace, self.dest)
except AttributeError:
options = {}
for kv in values:
try:
k,v = kv.split("=")
except ValueError:
k = kv
v = True
options[k] = v
setattr(namespace, self.dest, options)
# =============================================================================
def get_templates_list(
dir_templates = DEFAULT_DIR_TEMPLATES,
):
templates_list = []
dir_templates_path = pathlib.Path(dir_templates)
for potential_template in dir_templates_path.iterdir():
if (potential_template / "template.svg.j2").is_file():
templates_list.append(potential_template.name)
return templates_list
# =============================================================================
def get_infos_from_file(
lkrz_file_path,
options = {},
outform = "dict",
log = LOG_DUMMY,
):
if not lkrz_file_path.exists():
raise IOError( "lkrz file '{}' does not exist" \
.format(str(lkrz_file_path)) )
lkrz = configparser.ConfigParser()
lkrz.read(str(lkrz_file_path))
log.info("Loading data from '{}'".format(str(lkrz_file_path)))
top_players = {}
tournament = None
for s in lkrz:
section = lkrz[s]
if s == "Tournament":
tournament = smashgg.Tournament(
id = 0,
name = section["name"],
game = section["game"],
slug = section["slug"],
startAt = datetime.datetime.strptime(
section["date"],
"%Y-%m-%d %H:%M:%S",
),
numEntrants = int(section["numEntrants"]),
venueName = section["location"],
) \
.clean_name(
options.get("name_seo_delimiter", None)
)
elif s.startswith("player "):
chars = {}
for char in section["characters"].split(","):
c = char.strip()
charname = c.split("_")[0]
charskin = c.split("_")[1].split(" ")[0]
charscore = float(c.split("(")[1].split(")")[0])
chars[(charname,charskin)] = charscore
player = smashgg.Player(
id = 0,
prefix = section["team"],
gamerTag = section["tag"],
placement = section["placement"],
seeding = section["seeding"],
twitterHandle = section["twitter"],
chars = chars,
)
top_players[player.gamerTag] = player
# Re-sort top players by their placement
top_players = sorted(
top_players.values(),
key = lambda p: p.placement,
)
return format_infos(
outform,
tournament,
top_players,
)
# =============================================================================
def get_infos_from_url(
url,
token,
options = {},
outform = "dict",
top = 8,
proxy = None,
log = LOG_DUMMY,
):
url_parsed = urllib.parse.urlparse(url)
if url_parsed.netloc not in [ "smash.gg", "start.gg" ]:
raise ValueError("Unsupported domain name")
if outform not in [ "dict", "lkrz" ]:
raise ValueError("Unsupported outform")
# -------------------------------------------------------------------------
tournament = None
event = None
# -------------------------------------------------------------------------
if url_parsed.netloc in [ "smash.gg", "start.gg" ]:
if (url_parsed.path.split("/")[1] != "tournament"):
log.error("Incomplete URL '{}'".format(url))
raise Exception("No tournament found in url {}".format(url))
try:
tournament = url_parsed.path.split("/")[2]
except:
log.error("Incomplete URL '{}'".format(url))
raise Exception("No tournament slug found in url {}".format(url))
try:
if (url_parsed.path.split("/")[3] == "event"):
event = url_parsed.path.split("/")[4]
except:
log.info("No event slug found in url")
# -------------------------------------------------------------------------
return get_infos_from_id_or_slug(
id_or_slug = tournament,
event_slug = event,
token = token,
options = options,
outform = outform,
top = top,
proxy = proxy,
log = log,
)
# =============================================================================
def get_infos_from_id_or_slug(
id_or_slug,
event_slug = None,
token = "",
options = [],
outform = "dict",
top = 8,
proxy = None,
log = LOG_DUMMY,
):
# Get infos from smash.gg and write the config file
tournament, top_players = getTournamentTop(
id_or_slug = id_or_slug,
event_slug = event_slug,
import_options = options,
top = top,
token = token,
proxy = proxy,
log = log,
)
if tournament is None or top_players is None:
log.error("Could not load data from smash.gg")
raise Exception("Could not load data from smash.gg")
return format_infos(outform, tournament, top_players)
# =============================================================================
def format_infos(
outform,
tournament,
top_players,
):
# -------------------------------------------------------------------------
if outform == "dict":
return {
"tournament": tournament,
"players": top_players,
}
# -------------------------------------------------------------------------
if outform == "lkrz":
return "\n".join(
[ tournament.conf() ] \
+ list(map(
lambda p:p.conf(),
top_players,
))
)
# =============================================================================
def init_resources(
imgdir,
game,
source = None,
store_raw = False,
proxy = None,
log = LOG_DUMMY,
):
# Create imgdir
imgdir.mkdir(parents=True, exist_ok=True)
# Start resources download according to game
if game in ssbu.GAME.list_names():
game = ssbu
elif game in melee.GAME.list_names():
game = melee
elif game in pplus.GAME.list_names():
game = pplus
else:
log.error("Unknown game '{}'".format(game))
return 1
resources.download_res(
dstdir = imgdir,
game = game,
source = source,
store_raw = store_raw,
proxy = proxy,
log = log,
)
return 0
# =============================================================================
def generate_pic(
infos_or_lkrzfile = None,
template = None,
outform = "svg",
options = {},
dir_templates = DEFAULT_DIR_TEMPLATES,
dir_res = None,
dir_cache = None,
log = LOG_DUMMY,
):
if outform.startswith("."):
outform = outform[1:]
if outform not in ["svg", "png"]:
raise Exception("Unsupported outform")
if type(infos_or_lkrzfile) == str:
# load lkrz as dict infos
infos = get_infos_from_file(
lkrz_file_path = pathlib.Path(infos_or_lkrzfile),
options = options,
outform = "dict",
log = log,
)
else:
infos = infos_or_lkrzfile
# -------------------------------------------------------------------------
# Build the context which will be passed to the template
context = {
"tournament": infos["tournament"].clean_name(
options.get(
"name_seo_delimiter",
None
)
),
"players" : sorted(
infos["players"],
key = lambda p: p.placement,
),
"dir_res_ssbu": dir_res,
"dir_template": str(dir_templates/template),
"options": options,
}
pic = export.generate_pic(
dir_templates,
template,
context,
outform,
log = log,
cachedir = dir_cache,
options = options,
)
if pic is None:
raise Exception("Failed to generate pic")
return pic
# =============================================================================
def main():
# -------------------------------------------------------------------------
parser = argparse.ArgumentParser(
formatter_class = argparse.ArgumentDefaultsHelpFormatter,
)
subparsers = parser.add_subparsers(
dest = "command",
help = "commands",
)
parser.add_argument(
"--proxy", "-p",
default = None,
help = "the proxy to use",
)
# -------------------------------------------------------------------------
init_parser = subparsers.add_parser(
"init",
formatter_class = argparse.ArgumentDefaultsHelpFormatter,
)
init_parser.add_argument(
"game",
default = "ssbu",
help = "The game you want to initialize the resources for",
)
init_parser.add_argument(
"--source", "-s",
default = None,
choices = ["spriters", "smashlyon"],
help = "From where should the resources images be downloaded",
)
init_parser.add_argument(
"--imgdir", "-ID",
type = pathlib.Path,
default = pathlib.Path(APPDIRS.user_data_dir) / "res",
help = "The directory we should download the resources to",
)
init_parser.add_argument(
"--raw", "-r",
action = "store_true",
help = "Download the raw zipfiles instead of extracting them",
)
# -------------------------------------------------------------------------
top8_parser = subparsers.add_parser(
"top8",
formatter_class = argparse.ArgumentDefaultsHelpFormatter,
)
top8_parser.add_argument(
"tournament",
default = None,
help = "The tournament url, slug or id",
)
top8_parser.add_argument(
"--token", "-t",
default = None,
help = "the authentication token to use ; needed if you're " \
"generating the top8 from a smash.gg url",
)
top8_parser.add_argument(
"--playerskinsdb", "-P",
type = (lambda s: s if s.startswith("http") else pathlib.Path(s)),
default = ROOTDIR / "data" / "playerskinsdb.json",
help = "A JSON file path or url matching player tags, characters,"\
" sponsors, and preferred skins",
)
top8_parser.add_argument(
"--imgdir", "-ID",
type = pathlib.Path,
default = pathlib.Path(APPDIRS.user_data_dir) / "res",
help = "The directories containing images, be careful whether " \
"you specify an absolute path or a relative one.",
)
top8_parser.add_argument(
"--cachedir", "-CD",
type = pathlib.Path,
default = pathlib.Path(APPDIRS.user_cache_dir),
help = "A directory to use for temporary files",
)
top8_parser.add_argument(
"--templatesdir", "-TD",
type = pathlib.Path,
default = DEFAULT_DIR_TEMPLATES,
help = "The local result templates directory",
)
top8_parser.add_argument(
"--template", "-T",
default = "rebootlyon2020",
help = "The local result template to use",
)
top8_parser.add_argument(
"--template-options", "-TO",
nargs="+",
action = StoreOptionKeyPair,
default = {},
help = "Template-specific options (like 'covid' or 'animated')",
)
top8_parser.add_argument(
"--export-options", "-EO",
nargs="+",
action = StoreOptionKeyPair,
default = {},
help = "Export options (like 'svg_embed_png')",
)
top8_parser.add_argument(
"--import-options", "-IO",
nargs="+",
action = StoreOptionKeyPair,
default = {},
help = "Import options (like 'use_smashgg_prefixes')",
)
top8_parser.add_argument(
"--outfile", "-o",
type = pathlib.Path,
default = None,
help = "The SVG or PNG local result file to output to ; if it's " \
"not specified, it will default to SVG and use the " \
"tournament slug as name ; if you're generating a " \
"localresult from a url, a LKRZ file with the same name " \
"will also be generated along the image file (unless you " \
"use the --no-lkrz flag).",
)
parser.add_argument( "--no-lkrz", "-nl",
default = False,
action = "store_true",
help = "Do not output a LKRZ file" )
# -------------------------------------------------------------------------
parser.add_argument( "--verbose", "-v",
default = 0,
action = "count",
help = "increase verbosity" )
parser.add_argument( "--version", "-V",
default = False,
action = "store_true",
help = "show version number" )
# -------------------------------------------------------------------------
args = parser.parse_args()
# Set log level
# -------------------------------------------------------------------------
log = logging.getLogger(version.NAME)
log.setLevel(logging.DEBUG)
log_handler_console = logging.StreamHandler()
log_handler_console.setLevel(logging.WARNING)
if(args.verbose >= 2):
log_handler_console.setLevel(logging.DEBUG)
elif(args.verbose >=1):
log_handler_console.setLevel(logging.INFO)
else:
log_handler_console.setLevel(logging.WARNING)
log_formatter_console = logging.Formatter("%(name)s:%(levelname)s: %(message)s")
log_handler_console.setFormatter(log_formatter_console)
log.addHandler(log_handler_console)
# Print all arguments in debug
# -------------------------------------------------------------------------
log.debug( "Command arguments:\n{}".format( pprint.pformat(vars(args))) )
# Print version if required
# -------------------------------------------------------------------------
if args.version:
print(version.VERSION_NAME)
return 0
# Check if command is recognized
# -------------------------------------------------------------------------
if args.command not in [ "init", "top8" ]:
parser.print_help()
return 1
# -- init
# -------------------------------------------------------------------------
if args.command == "init":
rv = init_resources(
imgdir = args.imgdir,
game = args.game,
source = args.source,
store_raw = args.raw,
proxy = args.proxy,
log = log,
)
return rv
# -- top8
# -------------------------------------------------------------------------
if args.command == "top8":
# Initialize PLAYERSKINS db
log.debug("loading playerskins db from '{}'" \
.format(args.playerskinsdb))
try:
PLAYERSKINS = requests.get(args.playerskinsdb).json()
smashgg.GET_PLAYERDATA = (lambda tag: PLAYERSKINS[tag.lower()])
except:
with args.playerskinsdb.open("r", encoding="utf8") as f:
PLAYERSKINS = json.load(f)
smashgg.GET_PLAYERDATA = (lambda tag: PLAYERSKINS[tag.lower()])
#
tournament = None
top_players = {}
lkrz_file = None
all_options = {
**args.import_options,
**args.template_options,
**args.export_options,
}
# Determine the nature of the 'tournament' argument :
# - url
# - id or slug
# - lkrz file
# url
if ( args.tournament.startswith("http://")
or args.tournament.startswith("https://") ):
infos = get_infos_from_url(
url = args.tournament,
token = args.token,
options = args.import_options,
outform = "dict",
top = 8,
proxy = args.proxy,
log = log,
)
# lkrz file
elif pathlib.Path(args.tournament).exists():
infos = get_infos_from_file(
lkrz_file_path = pathlib.Path(args.tournament),
options = args.import_options,
outform = "dict",
log = log,
)
# id or slug
else:
infos = get_infos_from_id_or_slug(
id_or_slug = args.tournament,
token = args.token,
options = args.import_options,
outform = "dict",
top = 8,
proxy = args.proxy,
log = log,
)
tournament = infos["tournament"]
top_players = infos["players"]
if tournament is None or top_players is None:
log.error("Could not load data")
return 1
# Default outfile is 'tournament-slug.svg'
if args.outfile is None:
args.outfile = pathlib.Path(
"{}.svg".format(tournament.slug),
)
# Save a lkrz file
if not args.no_lkrz:
lkrz_data = format_infos("lkrz", tournament, top_players)
lkrz_file = args.outfile.with_suffix(".lkrz")
with lkrz_file.open("w", encoding="utf8") as f:
f.write(lkrz_data)
# If the outfile we were asked for was a .lkrz, we're done
if args.outfile.suffix == ".lkrz":
return 0
# Otherwise, let's generate the picture file
# First build the context which will be passed to the template
try:
dir_res = (args.imgdir / tournament.game.name).as_uri() # not absolute => error
except ValueError:
dir_res = (args.imgdir / tournament.game.name).as_posix()
pic = generate_pic(
infos_or_lkrzfile = infos,
template = args.template,
outform = args.outfile.suffix,
options = all_options,
dir_templates = args.templatesdir,
dir_res = dir_res,
dir_cache = args.cachedir,
log = log,
)
if pic is None:
return 1
log.info("Saving picture as '{}'".format(args.outfile))
if type(pic) == io.StringIO:
openmode = "w"
else:
openmode = "wb"
with args.outfile.open(openmode) as f:
f.write(pic.read())
return 0
# -----------------------------------------------------------------------------
def getTournamentTop(
id_or_slug,
event_slug = None,
import_options = [],
top = 8,
token = "",
proxy = None,
log=LOG_DUMMY,
):
"""Returns a tuple : the smashgg.Tournament object and a list of the top
smashgg.Player in that tournament."""
# TODO if url matches challonge
#
#data = challonge.get_participants(
# api_key = token,
# tournament = id_or_slug,
# )
#
#top_array = []*top
#for p in data:
# top_array[p["participant"]["final_rank"]] = ...
# -------------------------------------------------------------------------
# Select the right event (the one with the most entrants or the most sets)
def selectBiggestEvent(data, log=LOG_DUMMY):
try:
event = data["events"][0]
except:
log.error("No event found in data")
log.debug(data)
return None
try:
numEntrants = event["numEntrants"]
except KeyError:
numEntrants = event["standings"]["pageInfo"]["total"]
for e in data["events"]:
try:
ne = e["numEntrants"]
except KeyError:
ne = e["standings"]["pageInfo"]["total"]
if ne > numEntrants:
event = e
numEntrants = ne
log.info("Selected Event '{}' with {} entrants" \
.format(
event["name"],
numEntrants,
))
return event
# -------------------------------------------------------------------------
# Select the specified event
def selectEventBySlug(data, slug, log=LOG_DUMMY):
try:
event = data["events"][0]
except:
log.error("No event found in data")
log.debug(data)
return None
for e in data["events"]:
try:
slug_full = e["slug"]
except KeyError:
continue
if ( slug == slug_full
or slug == slug_full.split("/")[-1] ):
log.info("Selected Event '{}' by slug '{}'" \
.format(
e["name"],
slug,
))
return e
log.error("No Event matching slug '{}' found".format(slug))
return None
# -------------------------------------------------------------------------
data = None
try:
data = smashgg.run_query(
query_name = "getTournamentTopById",
variables = {
"id" : int(id_or_slug), # If this fails, it's a slug
"top": top,
},
query_dir = ROOTDIR / "queries",
token = token,
proxy = proxy,
log = log,
)
except ValueError:
data = smashgg.run_query(
query_name = "getTournamentTopBySlug",
variables = {
"slug" : id_or_slug,
"top": top,
},
query_dir = ROOTDIR / "queries",
token = token,
proxy = proxy,
log = log,
)
try:
tournament_data = data["tournament"]
except:
log.error("Failed to load Tournaments")
return None,None
if tournament_data is None:
log.error("Failed to load Tournament")
return None,None
event = None
if event_slug is None:
event = selectBiggestEvent(tournament_data, log)
else:
event = selectEventBySlug(tournament_data, event_slug, log)
if event is None :
return None,None
# Get the tournament
tournament = smashgg.Tournament(
id = tournament_data["id"],
slug = tournament_data["slug"],
game = event["videogame"],
name = tournament_data["name"],
startAt = \
datetime.datetime. \
fromtimestamp(tournament_data["startAt"]),
numEntrants = event["standings"]["pageInfo"]["total"],
venueAddress = tournament_data["venueAddress"],
venueName = tournament_data["venueName"],
city = tournament_data["city"],
countryCode = tournament_data["countryCode"],
hashtag = tournament_data["hashtag"],
) \
.clean_name(
import_options.get("name_seo_delimiter", None)
)
# Get the top players
top_players = {}
standings = event["standings"]["nodes"]
for standing in standings :
seeding = None
seeding32 = None
for seed in standing["entrant"]["seeds"]:
# Take the seeding from the phase with *all* Event entrants
if seed["phase"]["numSeeds"] == tournament.numEntrants:
seeding = seed["groupSeedNum"]
if seed["phase"]["numSeeds"] == 32:
seeding32 = seed["groupSeedNum"]
if seeding is None:
log.info("no global seeding found, using top 32 seeding")
seeding = seeding32
participant_data = standing["entrant"]["participants"][0]
try:
twitterHandle = participant_data \
["player"] \
["user"] \
["authorizations"] \
[0] \
["externalUsername"]
except:
twitterHandle = None
if "use_smashgg_prefixes" in import_options:
prefix = participant_data["prefix"]
else:
prefix = ""
player = smashgg.Player(
id = standing["entrant"]["id"],
prefix = prefix,
gamerTag = participant_data["gamerTag"],
placement = standing["placement"],
seeding = seeding,
twitterHandle = twitterHandle,
)
top_players[player.id] = player
# -------------------------------------------------------------------------
# Now, we need to find which characters those top players chose
data = None
data = smashgg.run_query(
query_name = "getCharsByTournamentIdAndEntrantIds",
variables = {
"tournamentId" : int(tournament.id),
"entrantIds": [ id for id in top_players.keys() ],
},
query_dir = ROOTDIR / "queries",
token = token,
proxy = proxy,
log = log,
)
try:
tournament_data = data["tournament"]
except:
log.error("Failed to load Tournament")
return None,None
if tournament_data is None:
log.error("Failed to load Tournament")
return None,None
event = None
if event_slug is None:
event = selectBiggestEvent(tournament_data, log)
else:
event = selectEventBySlug(tournament_data, event_slug, log)
if event is None :
return None,None
# TODO check that sets number is < to hardcoded 100 max value (cf query)
sets = event["sets"]["nodes"]
for s in sets:
try:
for g in s["games"]:
winnerId = g["winnerId"]
for slct in g["selections"]:
if slct["selectionType"] == "CHARACTER":
eid = slct["entrant"]["id"]
try:
top_players[eid].add_character_selection(
game = tournament.game,
character = slct["selectionValue"],
win = (winnerId == eid),
)
except KeyError:
pass
except TypeError:
# If some games or selections are null, this can happen
continue
# Sort top_players by rank instead of id:
top_players_sorted = sorted(
top_players.values(),
key = lambda p: p.placement,
)
# Return the data
return tournament, top_players_sorted
# =============================================================================
if __name__ == '__main__':
rv = main()
sys.exit(rv)