550 lines
18 KiB
Python
550 lines
18 KiB
Python
import argparse
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import configparser
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import datetime
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import html
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import json
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import logging
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import pathlib
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import requests
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import sys
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import appdirs
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from . import export
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from . import resources
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from . import smashgg
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from . import version
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# =============================================================================
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__version__ = version.__version__
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__license__ = version.__license__
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ROOTDIR = pathlib.Path(__file__).absolute().parent
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APPDIRS = appdirs.AppDirs(version.NAME, version.ENTITY)
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# =============================================================================
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def main():
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# -------------------------------------------------------------------------
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parser = argparse.ArgumentParser(
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formatter_class = argparse.ArgumentDefaultsHelpFormatter,
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)
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subparsers = parser.add_subparsers(
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dest = "command",
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help = "commands",
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)
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parser.add_argument(
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"--proxy", "-p",
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default = None,
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help = "the proxy to use",
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)
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# -------------------------------------------------------------------------
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init_parser = subparsers.add_parser(
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"init",
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formatter_class = argparse.ArgumentDefaultsHelpFormatter,
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)
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init_parser.add_argument(
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"game",
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default = "ssbu",
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help = "The game you want to initialize the resources for",
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)
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init_parser.add_argument(
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"--imgdir", "-ID",
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type = pathlib.Path,
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default = pathlib.Path(APPDIRS.user_data_dir) / "res",
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help = "The directory we should download the resources to",
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)
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# -------------------------------------------------------------------------
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top8_parser = subparsers.add_parser(
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"top8",
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formatter_class = argparse.ArgumentDefaultsHelpFormatter,
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)
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top8_parser.add_argument(
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"tournament",
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default = None,
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help = "The tournament slug or id",
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)
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top8_parser.add_argument(
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"--token", "-t",
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default = None,
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help = "the authentication token to use",
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)
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top8_parser.add_argument(
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"--imgdir", "-ID",
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type = pathlib.Path,
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default = pathlib.Path(APPDIRS.user_data_dir) / "res",
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help = "The directories containing images, be careful whether " \
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"you specify an absolute path or a relative one.",
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)
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top8_parser.add_argument(
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"--playerskinsdb", "-PD",
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type = (lambda s: s if s.startswith("http") else pathlib.Path(s)),
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default = ROOTDIR / "data" / "playerskinsdb.json",
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help = "A JSON file path or urk matching player tags, characters,"\
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" sponsors, and preferred skins",
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)
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top8_parser.add_argument(
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"--cachedir", "-CD",
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type = pathlib.Path,
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default = pathlib.Path(APPDIRS.user_cache_dir),
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help = "A directory to use for temporary files",
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)
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top8_parser.add_argument(
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"--templatesdir", "-TD",
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type = pathlib.Path,
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default = ROOTDIR / "templates",
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help = "The local result templates directory",
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)
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top8_parser.add_argument(
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"--template", "-T",
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default = "rebootlyon2020",
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help = "The local result template to use",
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)
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top8_parser.add_argument(
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"--template-options", "-O",
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action = "append",
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default = [],
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help = "Template-specific options",
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)
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top8_parser.add_argument(
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"--lkrz-file", "-f",
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type = pathlib.Path,
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default = None,
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help = "The lkrz file in which the results are stored ; if it " \
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"does not exist, one will be created from the smashgg data",
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)
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top8_parser.add_argument(
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"--outfile", "-o",
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type = pathlib.Path,
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default = None,
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help = "The SVG or PNG local result file to output to ; if it's " \
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"not specified, it will use the tournament slug as name",
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)
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top8_parser.add_argument(
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"--name-seo-delimiter",
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default = None,
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help = "A character that will delimit in a tournament name what " \
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"really is its name, and what's actually here for SEO " \
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"purposes (example: in 'Cornismash #42 - Ultimate Weekly " \
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"Lyon', only the 'Cornismash #42' is the tournament name, "\
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"the rest is here to help find the tournament).",
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)
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top8_parser.add_argument(
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"--use-smashgg-prefixes", "-P",
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action = "store_true",
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help = "Use the prefixes (sponsor, team, etc) set by players on " \
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"smash.gg for the tournament",
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)
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# -------------------------------------------------------------------------
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parser.add_argument( "--verbose", "-v",
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default = 0,
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action = "count",
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help = "increase verbosity" )
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parser.add_argument( "--version", "-V",
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default = False,
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action = "store_true",
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help = "show version number" )
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# -------------------------------------------------------------------------
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args = parser.parse_args()
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# Set log level
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# -------------------------------------------------------------------------
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log = logging.getLogger(version.NAME)
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log.setLevel(logging.DEBUG)
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log_handler_console = logging.StreamHandler()
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log_handler_console.setLevel(logging.WARNING)
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if(args.verbose >= 2):
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log_handler_console.setLevel(logging.DEBUG)
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elif(args.verbose >=1):
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log_handler_console.setLevel(logging.INFO)
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else:
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log_handler_console.setLevel(logging.WARNING)
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log_formatter_console = logging.Formatter("%(name)s:%(levelname)s: %(message)s")
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log_handler_console.setFormatter(log_formatter_console)
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log.addHandler(log_handler_console)
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# Print version if required
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# -------------------------------------------------------------------------
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if args.version:
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print(version.VERSION_NAME)
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return 0
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# -------------------------------------------------------------------------
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if args.command not in [ "init", "top8" ]:
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parser.print_help()
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return 1
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# -------------------------------------------------------------------------
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if args.command == "init":
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args.imgdir.mkdir(parents=True, exist_ok=True)
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resources.download_res_ssbu(
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dstdir = args.imgdir,
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proxy = args.proxy,
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log = log,
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)
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return 0
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# -------------------------------------------------------------------------
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if args.command == "top8":
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# Initialize PLAYERSKINS db
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log.debug("loading playerskins db from '{}'" \
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.format(args.playerskinsdb))
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try:
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smashgg.PLAYERSKINS = requests.get(args.playerskinsdb).json()
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except:
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with args.playerskinsdb.open("r", encoding="utf8") as f:
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smashgg.PLAYERSKINS = json.load(f)
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#
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tournament = None
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top_players = {}
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if args.lkrz_file is not None and args.lkrz_file.exists():
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lkrz = configparser.ConfigParser()
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lkrz.read(str(args.lkrz_file))
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log.info("Loading data from '{}'".format(args.lkrz_file))
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for s in lkrz:
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section = lkrz[s]
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if s == "Tournament":
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tournament = smashgg.Tournament(
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id = 0,
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name = section["name"],
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slug = section["slug"],
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startAt = datetime.datetime.strptime(
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section["date"],
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"%Y-%m-%d %H:%M:%S",
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),
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numEntrants = int(section["numEntrants"]),
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venueName = section["location"],
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)
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elif s.startswith("player "):
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chars = {}
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for char in section["characters"].split(","):
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c = char.strip()
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charname = c.split("_")[0]
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charskin = c.split("_")[1].split(" ")[0]
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charscore = float(c.split("(")[1].split(")")[0])
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chars[(charname,charskin)] = charscore
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player = smashgg.Player(
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id = 0,
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prefix = section["team"],
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gamerTag = section["tag"],
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placement = section["placement"],
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seeding = section["seeding"],
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twitterHandle = section["twitter"],
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chars = chars,
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)
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top_players[player.gamerTag] = player
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else:
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# Get infos from smash.gg and write the config file
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tournament, top_players = getTournamentTop(
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id_or_slug = args.tournament,
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get_prefixes = args.use_smashgg_prefixes,
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top = 8,
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token = args.token,
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proxy = args.proxy,
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log = log,
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)
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if tournament is None or top_players is None:
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log.error("Could not load data from smash.gg")
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return 1
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lkrz_data = "\n".join(
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[ tournament.conf() ] \
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+ list(map(
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lambda p:p.conf(),
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top_players.values(),
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))
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)
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if args.lkrz_file is None:
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args.lkrz_file = pathlib.Path(
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"{}.lkrz".format(tournament.slug)
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)
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with args.lkrz_file.open("w", encoding="utf8") as f:
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f.write(lkrz_data)
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# Default outfile is 'tournament-slug.svg'
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if args.outfile is None:
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args.outfile = pathlib.Path(
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"{}.svg".format(tournament.slug),
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)
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# Build the context which will be passed to the template
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try:
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dir_res_ssbu = args.imgdir.as_uri() # not absolute => error
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except ValueError:
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dir_res_ssbu = args.imgdir.as_posix()
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context = {
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"tournament": tournament.clean_name(args.name_seo_delimiter),
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"players" : sorted(
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top_players.values(),
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key = lambda p: p.placement,
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),
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"dir_res_ssbu": dir_res_ssbu,
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"dir_template": str(args.templatesdir / args.template),
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"options": args.template_options,
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}
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rv = export.generate_outfile(
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args.templatesdir,
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args.template,
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context,
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args.outfile,
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log = log,
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cachedir = args.cachedir,
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)
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if rv is None:
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return 1
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log.info("Successfully saved outfile as '{}'".format(rv))
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return 0
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# -----------------------------------------------------------------------------
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def getTournamentTop(
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id_or_slug,
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get_prefixes = True,
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top=8,
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token = "",
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proxy = None,
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log=None):
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"""Returns a tuple : the smashgg.Tournament object and a list of the top
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smashgg.Player in that tournament."""
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# -------------------------------------------------------------------------
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# Select the right event (the one with the most entrants or the most sets)
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def selectBiggestEvent(data, log=None):
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try:
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event = data["events"][0]
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except:
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log.error("No event found in data")
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log.debug(data)
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return None
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try:
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numEntrants = event["numEntrants"]
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except KeyError:
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numEntrants = event["standings"]["pageInfo"]["total"]
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for e in data["events"]:
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try:
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ne = e["numEntrants"]
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except KeyError:
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ne = e["standings"]["pageInfo"]["total"]
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if ne > numEntrants:
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event = e
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numEntrants = ne
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log.info("Selected Event '{}' with {} entrants" \
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.format(
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event["name"],
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numEntrants,
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))
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return event
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# -------------------------------------------------------------------------
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data = None
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try:
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data = smashgg.run_query(
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query_name = "getTournamentTopById",
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variables = {
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"id" : int(id_or_slug), # If this fails, it's a slug
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"top": top,
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},
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query_dir = ROOTDIR / "queries",
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token = token,
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proxy = proxy,
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log = log,
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)
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except ValueError:
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data = smashgg.run_query(
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query_name = "getTournamentTopBySlug",
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variables = {
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"slug" : id_or_slug,
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"top": top,
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},
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query_dir = ROOTDIR / "queries",
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token = token,
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proxy = proxy,
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log = log,
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)
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try:
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tournament_data = data["tournament"]
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except:
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log.error("Failed to load Tournaments")
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return None,None
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if tournament_data is None:
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log.error("Failed to load Tournament")
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return None,None
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event = selectBiggestEvent(tournament_data, log)
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if event is None :
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return None,None
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# Get the tournament
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tournament = smashgg.Tournament(
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id = tournament_data["id"],
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slug = tournament_data["slug"],
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name = tournament_data["name"],
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startAt = \
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datetime.datetime. \
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fromtimestamp(tournament_data["startAt"]),
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numEntrants = event["standings"]["pageInfo"]["total"],
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venueAddress = tournament_data["venueAddress"],
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venueName = tournament_data["venueName"],
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city = tournament_data["city"],
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countryCode = tournament_data["countryCode"],
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hashtag = tournament_data["hashtag"],
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)
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# Get the top players
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top_players = {}
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standings = event["standings"]["nodes"]
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for standing in standings :
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seeding = None
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for seed in standing["entrant"]["seeds"]:
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# Take the seeding from the phase with *all* Event entrants
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if seed["phase"]["numSeeds"] == tournament.numEntrants:
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seeding = seed["groupSeedNum"]
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participant_data = standing["entrant"]["participants"][0]
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try:
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twitterHandle = participant_data \
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["player"] \
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["user"] \
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["authorizations"] \
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[0] \
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["externalUsername"]
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except TypeError:
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twitterHandle = None
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if get_prefixes:
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prefix = participant_data["prefix"]
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else:
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prefix = ""
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player = smashgg.Player(
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id = standing["entrant"]["id"],
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prefix = prefix,
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gamerTag = participant_data["gamerTag"],
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placement = standing["placement"],
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seeding = seeding,
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twitterHandle = twitterHandle,
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)
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top_players[player.id] = player
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# -------------------------------------------------------------------------
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# Now, we need to find which characters those top players chose
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data = None
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data = smashgg.run_query(
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query_name = "getCharsByTournamentIdAndEntrantIds",
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variables = {
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"tournamentId" : int(tournament.id),
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"entrantIds": [ id for id in top_players.keys() ],
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},
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query_dir = ROOTDIR / "queries",
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token = token,
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proxy = proxy,
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log = log,
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)
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try:
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tournament_data = data["tournament"]
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except:
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log.error("Failed to load Tournament")
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return None,None
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if tournament_data is None:
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log.error("Failed to load Tournament")
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return None,None
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event = selectBiggestEvent(tournament_data, log)
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if event is None :
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return None,None
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# TODO check that sets number is < to hardcoded 100 max value (cf query)
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sets = event["sets"]["nodes"]
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for s in sets:
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try:
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for g in s["games"]:
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winnerId = g["winnerId"]
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for slct in g["selections"]:
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if slct["selectionType"] == "CHARACTER":
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eid = slct["entrant"]["id"]
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try:
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top_players[eid].add_character_selection(
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character = slct["selectionValue"],
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win = (winnerId == eid),
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)
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except KeyError:
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pass
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except TypeError:
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# If some games or selections are null, this can happen
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continue
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# Return the data
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return tournament, top_players
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# =============================================================================
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if __name__ == '__main__':
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rv = main()
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sys.exit(rv)
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