289 lines
8.2 KiB
Python
289 lines
8.2 KiB
Python
import json
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import os, os.path
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import requests
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# =============================================================================
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API_HOST = "api.smash.gg"
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API_ENDPOINT = "gql/alpha"
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API_SCHEME = "https"
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API_URL = "{scheme}://{host}/{endpoint}".format(
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scheme = API_SCHEME,
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host = API_HOST,
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endpoint = API_ENDPOINT,
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)
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# =============================================================================
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# -----------------------------------------------------------------------------
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class Player():
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"""A Player, as registered by the smash.gg API, and their characters
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choices and placement in a tournament"""
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CHARACTERS = {
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1272: "bowser jr",
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1273: "bowser",
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1275: "cloud",
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1277: "daisy",
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1280: "donkey kong",
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1285: "falco",
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1286: "fox",
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1287: "ganondorf",
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1290: "ice climbers",
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1291: "ike",
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1292: "inkling",
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1293: "jigglypuff",
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1294: "king dedede",
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1295: "kirby",
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1296: "link",
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1297: "little mac",
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1298: "lucario",
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1299: "lucas",
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1300: "lucina",
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1301: "luigi",
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1302: "mario",
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1305: "megaman",
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1307: "metaknight",
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1310: "mewtwo",
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1313: "ness",
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1314: "olimar",
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1315: "pacman",
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1316: "palutena",
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1317: "peach",
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1318: "pichu",
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1319: "pikachu",
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1320: "pit",
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1321: "pokemon trainer",
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1323: "rob",
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1324: "robin",
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1325: "rosalina and luma",
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1326: "roy",
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1328: "samus",
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1329: "sheik",
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1330: "shulk",
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1331: "snake",
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1332: "sonic",
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1333: "toon link",
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1334: "villager",
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1335: "wario",
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1336: "wii-fit trainer",
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1337: "wolf",
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1338: "yoshi",
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1339: "young link",
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1340: "zelda",
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1405: "mr game & watch",
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1406: "incineroar",
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1407: "king k. rool",
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1408: "dark samus",
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1409: "byleth",
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1413: "isabelle",
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1441: "piranha plant",
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1453: "joker",
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1532: "terry",
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}
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# -------------------------------------------------------------------------
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def __init__(
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self,
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id,
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prefix,
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gamerTag,
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placement,
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seeding,
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twitterHandle = None,
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chars = None
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):
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self.id = int(id) # actually intended to store an Entrant id
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self.prefix = prefix
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self.gamerTag = gamerTag
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self.placement = int(placement)
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self.seeding = int(seeding)
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self.twitterHandle = twitterHandle
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if chars is None:
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self.chars = {}
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else:
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self.chars = chars
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# -------------------------------------------------------------------------
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def add_character_selection(self, character, win):
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try:
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character = self.CHARACTERS[character]
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except KeyError:
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pass
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try:
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self.chars[character] += ( 1.01 if win else 1.00 )
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# This 1.01 / 1.00 tricks should hold until the player loses 101
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# matches with one character and wins 100 matches with another...
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# during one tournament.
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except KeyError:
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self.chars[character] = ( 1.01 if win else 1.00 )
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# -------------------------------------------------------------------------
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def get_mains(self):
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return [ cv[0] for cv in sorted(
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self.chars.items(),
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key = lambda cv: cv[1],
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reverse = True,
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) ]
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# -------------------------------------------------------------------------
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def conf(self):
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# The char list looks like 'character1 (12.08), character2 (3.02)'
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# where the number between parenthesis is the number of time the
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# character was played
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charslist = ", ".join(
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[ "{} ({:.2f})".format(c,n) for c,n in sorted(
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self.chars.items(),
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key = lambda cv: cv[1],
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reverse = True,
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) ]
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)
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return """
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[player {tag}]
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tag: {tag}
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team: {pfx}
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seeding: {seed}
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placement: {plc}
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twitter: {twi}
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characters: {charslist}""" \
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.format(
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tag = self.gamerTag,
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pfx = self.prefix,
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seed = self.seeding,
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plc = self.placement,
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twi = self.twitterHandle,
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charslist = charslist,
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)
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# -----------------------------------------------------------------------------
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class Tournament():
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"""A Tournament, as registered by the smash.gg API"""
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# -------------------------------------------------------------------------
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def __init__(
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self,
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id,
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name,
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slug,
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startAt,
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numEntrants,
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venueAddress = None,
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venueName = None,
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city = None,
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countryCode = None,
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hashtag = None,
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):
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self.id = id
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self.name = name
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self.slug = slug.split("/")[-1]
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self.startAt = startAt
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self.numEntrants = numEntrants
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self.venueAddress = venueAddress
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self.venueName = venueName
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self.city = city
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self.countryCode = countryCode
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self.hashtag = hashtag
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# -------------------------------------------------------------------------
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def conf(self):
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return """
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[Tournament]
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name: {name}
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date: {date}
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location: {loc} - {addr} ({city}, {ctry})
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slug: {slug}
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numEntrants: {nbe}""" \
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.format(
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id = self.id,
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name = self.name,
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date = self.startAt,
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loc = self.venueName,
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addr = self.venueAddress,
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city = self.city,
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ctry = self.countryCode,
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slug = self.slug,
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nbe = self.numEntrants,
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)
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# =============================================================================
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def run_query(
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query_name,
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variables = {},
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token = "",
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proxy = None,
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query_dir = "queries",
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query_extension = "gql",
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api_url = API_URL,
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log = None,
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):
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# Load query
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query_path = os.path.join(
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query_dir,
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"{}.{}".format(
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query_name,
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query_extension,
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)
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)
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query = ""
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with open(query_path, 'r') as query_file:
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query = query_file.read()
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# Build payload
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payload = {
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"query": query,
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"variables": json.dumps(variables),
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}
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# Build headers
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headers = {
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"Authorization": "Bearer {token}".format(token = token),
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"Accept": "application/json",
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"Content-Type": "application/json"
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}
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# Send the query
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try:
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log.debug("Sending query '{}' with variables:".format(query_name))
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log.debug(json.dumps(variables))
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except AttributeError:
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pass
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rv = requests.post(
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API_URL,
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json.dumps(payload).encode("utf-8"),
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headers = headers,
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proxies = {"http": proxy, "https": proxy},
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)
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try:
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rv_json = rv.json()
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except Exception as e:
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log.error("HTTP request failed")
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log.error(e)
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log.debug(e, exc_info=True)
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log.debug(rv)
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# Try to return the data, or log the error and return None
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try:
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log.debug("query complexity : {}" \
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.format(
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rv_json["extensions"]["queryComplexity"],
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))
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return rv_json["data"]
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except KeyError:
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try:
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log.error("GraphQL error")
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log.error(rv_json)
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except AttributeError:
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pass
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return None
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